Human Gifts

Human Gifts are only possible for Human Heroes. WARNING: All descriptions below are subject to change. Please always take the current in-game text as the only official, verifiable and up-to-date information. Comments represent subjective experience, suggestions, or opinions.

Victory Roar: When any troop in formation activates their special Skill, they grant +5 Morale to self, and increase the healing or attack effects of their Skill by 15%.

Comments: Previously known as Victory Horn. Name changed to avoid confusion with Hero Spell of the same name.

Common Enemy: When troops have High Morale, they deal bonus damage based on their Morale.

Faith Guardian: When troops in formation attack a target of a higher tier than themselves, they deal 10% more damage. If their own HP is lower than 50%, they deal another 10% bonus damage.

Comments: Useful in the early game when you can only recruit low tier troops, or if you are stuck in an Adventure level filled with Legendary (Tier 5) enemies.

Armored March: All ranged enemy units attack as if Attack -3. If they are Magic ranged units, Attack is further reduced by -1.

Painless: When Morale is High, Melee Defense +2, Ranged Attack +2.

Battle Glory: The first unit to successfully attack an enemy will have Morale and Luck boosted by +10, Attack and Defense boosted by +1 for the remainder of the battle.